Session Two, Chapter 1-B

(Spoilers for Anyone Who Hasn’t Played Dragon Heist through Chapter One)

Image result for d&d goblinConfident they were on the right track after the gazer fight, our heroes continued down the sewers, ultimately finding a chokepoint guarded by two (sleeping) goblins, and a secret door leading to one of the guard rooms. Somehow, ShhhThwip and Thiel managed to sneak past the chokepoint in total darkness, but were unable to stop the guard before he raised an alarm. (Zerick used his dread powers to kill the other guard, much more successfully.)

Image result for intellect devourer dndImage result for mind flayerFinally dispatching their goblin, ShhhThwip and Thiel found themselves confronted by a number of human thugs with the distinctive eye tattoos that our heros had been seeing on some of the town thugs, together with a walking brain-creature eerie, otherworldly robed monstrosity with a mouthful of tentacles. Zerick recognized them as an intellect devourer a mind flayer, warned the rest of the party, and began to run as fast as his elven feet would take him.

Image result for floon blagmaarRelated imageThe rest of the party fought bravely, although they were unable to stop the mind flayer from opening a portal and departing. (At which point Zerick returned!) Nor were our heroes able to squish the brain before it had devoured all of  ShhhThwip’s intelligence and most of Tarteth’s. Still, they refused to let brainlessness be an obstacle, and as they worked through the dungeon, they also found: (a) a half-orc arcanist, (b) those two kenku they released in the warehouse in session one, (c) a durgar mercenary, (d) Krentz the thug from the bar fight in episode one, (e) a grey ooze, and least but not actually last, (f) Floon Blagmar.

Image result for floon blagmaarImage result for grey oozeEveryone but Krentz and Floon went down fighting. (Thiel rejected the kenku’s offer to surrender a second time). Floon, desperate for rescue, gladly revealed that the thugs had been torturing him to learn the location of a famed treasure, about which Floon claimed to know nothing.  In possession of the orc’s spellbook and some treasure, our heros headed up to civilization.

Since then, they have spent several days attempting to locate Volo for their reward, and engaged in pursuits of their own, some of which may be revealed in montage.

The next chapter of our story opens, as so many do, at the Yawning Portal Tavern, where our heroes have gathered for a hearty breakfast and another day of attempting to locate Volo…

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