Game Log: Session Zero

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Our adventurers accepted a mission from Thiel’s contact, Jarlastle Silvermane. An associate of Jarlastle’s, Mord, needed a scroll recovered, with as few questions asked as possible.

The party entered a cellar at Mord’s direction and came to blows with Gruhoa Vainbumble, a gnomish druid who speaks for the rat-kind of Waterdeep. Initially slowed by Gruhoa’s magic, the team quickly vanquished the majority of the rats, and quick thinking allowed them to put Gruhoa to sleep before she could flee.

Once restrained and awakened, Gruhoa begged for mercy for herself and her bewhiskered friends. The party agreed to release her and allow her to provide first aid for the surviving rats, in return for her promise of good conduct. Zerrick showed off his brains and noted that the sigil on the scroll case was associated with the Zentaurim, but the party elected to keep their promise and returned the scroll to Mord unopened, receiving some  coins from Gruhoa’s stash and modest reward from Mord, all of which Thiel added to the party’s store.

Art by patmos.

 

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